Second Life Avatar’s have the carbon footprint of a typical Brazilian
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Author Nicholas Carr has claimed that virtual inhabitants of the online world Second Life are having a real-world impact.
Carr proposed that, on average, there are about 12,500 active avatars on Second Life at any given point of the day. He reasons that the 4,000 data servers and cooling systems used to support the world, combined with the 12,500 PCs that are used to control the avatars amounts to 1,752 kWh of electricity used by each avatar over the course of one year.
“The average citizen of Brazil consumes 1,884 kWh,” writes Carr, “which, given the fact that my avatar estimate was rough and conservative, means that your average Second Life avatar consumes about as much electricity as your average Brazilian.”
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June 4th, 2007 at 11:49 am
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